I grew up making worlds. At seven I drew comics. At ten I invented a country with its own football league and played out entire seasons on the floor with a marble and a handful of plastic figures. At thirteen I watched 'Star Wars' for the second time and stopped wondering what happened next. I started wondering how someone had made something that did not exist feel real.
That question has not changed much. I studied film, directed documentaries, and today I work between two things that turn out to be the same thing: making my own films, and making films for research groups and institutions.
Most of what I am asked to film is not immediately visible. A decade of research, a subject that a few hundred people in the world fully understand. So the work begins before the camera: reading the material, following the argument, looking for the point where a specialised subject becomes a human one. Then finding the form that lets someone else walk into it.
I work in documentary, portrait, and essay film. I direct, shoot, and edit. I have spent enough years inside institutions to know how they think, and enough years outside them to keep my own way of looking.
Alongside the commissioned work I am developing Levænda, a fictional world I have been building for over a decade, now taking shape as film, game, and narrative. It is the same instinct as the country I invented at ten: give something rules, texture, and coherence until it becomes a place you can enter.
Based in Zurich. I work under my own name and through Larus Studio.